30 September 2016

Creative thinking and Problem finding in science

What if, together with the content, the intent of the task was to develop students who think, work and process like scientists and….… and identify insightful problems to address

In designing your task a technique you might apply
• Give students a set of real data to find problems


For example:
Here is a set of data from a wearable device that measures your sleep pattern and efficiency. Can you find any problems?
• What do you notice?
• Do you have enough background information to understand this data?
• What are the different categories of data? Is the data valid?
• Is there missing information? Is there extra, unnecessary data?
• What trends are visible in the data?
• Are there values for which there are no data?
• Are there data points that have unusual values?
• How might this data change if...?
• How might this data be used?
• For what other data sample might you use a similar graph? What would happen if you represented the data in a different way?
• What is the relationship between the data sets?
• Why do you think there is a relationship?
• What questions do you have?
How confident are you with the wearable device claims? What problems did you find?
Through problem finding or identifying problems, students develop their creative thinking skills, and it provokes self-efficacy - the belief that you can change the world around you, that you can make a difference.





Here’s a story on a problem finder.
Another problem was solved more recently. A first-grade girl named Suzanna Goodin hated one of her chores at home. She hated feeding the cat! Now, Suzanna liked her cat and she wanted the cat to have food. There was only one thing wrong. She hated washing the cat food spoon. Every time she fed the cat, the spoon ending up covered with squishy, smelly cat food. It was disgusting to wash. Luckily, Suzanna was a good problem finder, much like Chester Greenwood. Instead of just complaining about the smelly cat food, she thought, “Aha! This is a problem I can solve.” And she did. Suzanna invented an edible pet food spoon. The spoon is made of hard pet food, like a spoon-shaped dog biscuit. After you scoop the pet food out of the can, you can throw the spoon right in the bowl with the food. The cat or dog can eat it right up! For her invention, Suzanna won grand prize in that year’s Weekly Reader invention contest.
What made Suzanna a good problem finder?

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